Bright Ideas - Games

Teambuilding/Increase Membership Game

Purpose/Aim: To promote Guiding in the district

To increase adult and girl registration

Show that Guiding is and can be rewarding and fun!

Length of Game:

  • Start now, planting ideas about the game, get some hype
  • Start in September with the challenges and mini rewards
  • End of April or May will be a grand prize

Who can play?:

  • Individual Guiders and girls
  • Units as teams

Challenges will either be physical or brain teasers.

Each unit will be considered a team.

Examples of challenges:

  1. Make up a team name and a flag or banner by the end of September (Best team wins reward)
  2. Sep - April The Guider who attends the most district meetings (reward)
  3. October Thanksgiving or Halloween girl challenge for reward
  4. December Guiders' challenge (everyone should know something about their fellow Guiders) social night involving a quiz for reward.
  5. Thinking Day/ February team challenge, prepare a skit or a song to present at a potluck dinner or tea (team award)
  6. Spring - Easter Bonnets (all Guiders and girls) best one wins reward

The above are examples of challenges and a time frame.

More challenges can be added at any time and the types of challenges are endless.

Challenges can be fun, creative and even part of the program.

Rewards:

  • End of Game
    • Individual Guider - a gift basket based upon the winning Guider's interest eg. Cooking gardening, aromatherapy (candles) etc. ($25.00 value)
    • Team - a pizza party for the unit or ice cream party, a picnic
  • Smaller Rewards:
    • Individuals - dollar store items
    • Teams
      • batch of homemade cookies and milk for a unit meeting
      • box of chocolates to pass around
      • movie night with popcorn

Overview: I believe this game can and would promote good positive Guiding. The Challenges themselves can be good teaching tools to teach aspects of the program. It can be geared to include all age groups. The challenges can be more complicated for the Guiders and Rangers and yet kept simple for the Sparks. The team challenges don't even have to be confined to a unit; it could be teams of Guiders. It could be Sparks and Pathfinders vs. Guides and Brownies

Submitted by Ray Larocque

May 7, 2004

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Girl Guides of Canada-Guides du Canada Vision, Mission, Values, Promise and Law

Vision
Girl Guides of Canada-Guides du Canada, the organization of choice for girls and women, makes a positive difference in the life of every girl and woman who experiences Guiding so she can contribute responsibly to her communities.

Mission
Girl Guides of Canada-Guides du Canada 
enables girls to be confident, resourceful and courageous, and to make a difference in the world.

Promise:   
I promise to do my best,
To be true to myself, my beliefs and Canada.
I will take action for a better world
And respect the Guiding Law.
Law
The Guiding Law challenges me to:
be honest and trustworthy
use my resources wisely
respect myself and others
recognize and use my talents and abilities
protect our common environment
live with courage and strength
share in the sisterhood of Guiding.